The Arcane Defender class skills are: concentration, craft, hide, knowledge (all skills taken inividually), listen, profession, sense motive, spot. See chapter 4 of Player’s Hanbook for skills descriptions.
Skill Points at Each Level: 2 + Int modifier
Class Features:
Zdoności Arcane Defender'a mają ułatwić mu pozostanie niezauważnym w czasie walk i wkroczenie z pomocą w momencie, w którym sojusznicy zaczynają mieć problemy. Zapewnia towarzyszom osłone do wycofania się bądź przegrupowania.
Weapon and Armor Proficiency: Arcane Defenders are proficient with shields (except tower shields). Arcane Defender gains no other proficiences.
Spells: An Arcane Defender casts arcane spells, which are drawn from the Arcane Defender spell list. To prepare or cast a spell, an Arcane Defender must have a Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against an Arcane Defender’s spell is 10 + the spell level + the Arcane Defender’s Intelligence modifier.
Like other spellcasters, an Arcane Defender can cast only a certain number of spells of each spell level per day. His base daily spell allotment is given on Table: The Arcane Defender In addition, he receives bonus spells per day if he has a high intelligence score. As noted above, an Arcane Defender need not prepare his spells in advance. He can cast any spell from his list at any time, assuming he has not yet used up his allotment of spells per day for the spell’s level.
Evasion (Ex): At 1st level and higher, an Arcane Defender can avoid even magical and unusual attacks with great agility. If he makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, he instead takes no damage. Evasion can be used only if the Arcane Defender is wearing light armor or no armor. A helpless Arcane Defender does not gain the benefit of evasion.
Uncanny Dodge (Ex): At 2nd level, an Arcane Defender retains his Dexterity bonus to AC (if any) even if he is caught flat-footed or struck by an invisible attacker. However, he still loses his Dexterity bonus to AC if immobilized. If an Arcane Defender already has uncanny dodge from a different class, he automatically gains improved uncanny dodge (see below) instead.
Armored spellcasting: Since 2nd level an Arcane Defender can cast Arcane Defender’s spells while using shield (not tower shields) without incurring the normal arcane spell failure chance. A multiclass Arcane Defender still incurs the normal arcane spell failure chance for arcane spells received from other classes.
Defencive Spellcasting: Starting at 4th level an Arcane Defender is capable of spellcasting even under the most dangerous circumstances. He gain competence bonus equel to his class level on Conentration chcecks made to cast spells defenesively.
Craft contiangenst spell: An Arcane Defender gains this feat even if he does not fulfill prerequisites.
Improved Uncanny Dodge (Ex):At 8th level and higher, an Arcane Defender can no longer be flanked. This defense denies a rogue the ability to sneak attack the Arcane Defender by flanking him, unless the attacker has at least four more rogue levels than the target has Arcane Defender levels. If a character already has uncanny dodge (see above) from a second class, the character automatically gains improved uncanny dodge instead, and the levels from the classes that grant uncanny dodge stack to determine the minimum level a rogue must be to flank the character.
Swift Spellcasting: Arane Defender can cast improved mage armor; protection from energy; resiste energy, mass; reverse arrows; wall of chaos; wall of evil; wall of good; wall of law spells as swift actions 2/day. Arcane Defender must be able to cast these spells tu use Swift spellcasting
Immediate Spellcasting: Arane Defender can cast mage armor; protection from chaos; protection from evil; protection from good; protection from law; protection from arrows; shield of faith; shield other spells as immediate actions 2/day. Arcane Defender must be able to cast these spells to use Immediate Spellcasting
Arcane Defender spell list: 1st level:mage armor; protection from chaos; protection from evil; protection from good; protection from law; protection from arrows; shield of faith; shield other; tortoise shell 2nd level:improved mage armor; protection from energy; resiste energy, mass; reverse arrows; stoneskin; wall of chaos; wall of evil; wall of good; wall of law 3rd level:energy immunity; group mage armor; guard and wards; spell turning; wall of force; wall of stone 4th level:globe of invulnerability; prismatic sphere; protection from spells; spell engine; wall of greater dispel magic
Group Mage Armor
Conjuration (Creation) [Force]
Level: Arcane Defender 3/Sor/Wiz 6
Components: V, S
Casting Time: 1 standard action
Range: Close (25 ft. + 5 ft./2 levels)
Target: Two to Five living creatures
Duration: 1 hour/level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: No
Caster of the spell creates multiplieded mage armor spell effect. He can divide any number of AC( maximum 10 ) bonus beetween two to five creatures. Example: Arcane Defender casts Group Mage Armorand decides to give two allies +3 AC bonus and +4 AC bonus to himself
Proszę o konstruktywną krytykę tej klasy. Opis fabularny pojawi sie w bliżej nie określonej przyszłości jednak czekam na propozycje co można zmienic/poprawic w mechanice.
//Next time please write in the topic to which system this character is (jak po angielsku to po angielsku) - Y.
Ja z Angielskim nie radze sobie dobrze.
Lepiej było by jakbyś to przetłumaczył. Nie tylko dla mnie ale i dla innych nie znających za dobrze angielskiego.
Niestety tego sie na razie nie da przetłumaczyć. Jest to klasa do edycji 3,5 i pojawia się w jej opisie wiele nazw, które dotychczas nie pojawiły sie w polskich wydaniach D&D, tak wiec aby w przyszłości nie doszło do nie porpozumień narazie klasy nie przetłumaczę.
Posty: 567 Skąd: z Częstochowy Ostrzeżenia: za dużo Płeć: Mężczyzna Ostrzeżenia : 1
Łee, szkoda. Nazw tłumaczyć nie trzeba, baa, lepiej, by zostały takie jakie są, ale opisy wypadałoby dać także w polskiej wersji językowej. Ale przynajmniej jednego mogę Ci na pewno pogratulować - umiejętności językowych .
[tu radek wstawi ocenę, gdy przeczyta to na spokojnie, bo jak narazie czasu nie ma]
_________________ "Kiedy patrzysz na świat zaczynasz się zastanawiać jak działa. Zaczynasz myśleć jak działa np. polska gospodarka. A od tego już krok od choroby psychicznej."
-Heretyk
Lordzie AO w w sprawie tłumaczenia mógłbyś skontaktować się z Beamhitem on niedawno zamieszczał opis przetłumaczonego (przez niego) Tropiciela z edycji D&D 3,5 i zrobił to bardzo dobrze. Moglibyście razem tą klasę prestiżową przetłumaczyć.
Ale tego sie nie da przetłumaczyć. W opisie tropiciela nie pojawiał się atut reactive counterspell ani nie pojawiały sie immediate actions ani swift actions ani czary...